Wednesday, September 3, 2008

PAX 2008

PAX 08 was a great experience, if a little exhausting. I spent a large portion of my time helping my former employers demo Lock's Quest. We did pretty much the same thing as last year, walking around the show and getting people who were in lines to download the demo. Quite a few actually remembered us from last year with Drawn to Life. In addition to talking to people in lines, we also had real booth space this year in the exhibition hall. People really seemed to like the game... I'm pumped for it to finally release next week.

David and Bob also came out for the show and crashed at my place. They have been blogging their experiences as well, so you can go to their sites for more gory details.

David is still in town for a few more days, so we're going to grab dinner tomorrow night. We have been working together on a game for a bit and this will be our first chance to actually be in the same physical location while we work on it. Normally we just use voice and video chat for our meetings. We're going to take the opportunity while he's here to really hammer out a big part of our game design. Should be fun!