Thursday, July 24, 2008

E for All

Last year, we were asked to go to the inaugural E For All Conference and give a presentation about Toblo for the Game Career Seminar. Our job was basically to talk about different ways you can generate publicity for yourself and for your game. This is an area in which we certainly had some success, but honestly most of it was unintentional. First, there was the whole Slamdance thing, then I managed to sieze the moment when we won IGF.

The main things we did intentionally to generate publicity for oursleves were:
  1. Make a good game
  2. Submit it to a bunch of competitions
Taking notes kids? It's that easy! Right... so, due to the lack of substance involved in this subject, we spent a large amount of time talking about how you should go about making your game a contender for awards.

It turned out to be a great time. The presentation went really well, and we had a lively discussion afterwards with the audience which carried out into the hallway when we ran out of time.

For anyone interested, here is the powerpoint from our presentation. Some of it doesn't work as well without companion audio (especially the jokes) but most of our ideas our clear. It helps if you use power point to view the notes that go with each slide as well.

Toblo-GCS-e4all.ppt

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